#include <SyncronousAutomaton.h>
Public Member Functions | |
SyncronousNode (T *cell, T *cellTPlusOne, int begin, int end) | |
ToDo:. | |
Public Attributes | |
T * | centerCell |
The pointer to the game board. | |
T * | centerCellTPlusOne |
The pointer to the game board time t+1. | |
int | endNeighbor |
The end index in the vector of Neighbor's pointer. | |
int | beginNeighbor |
The begin index in the vector of Neighbor's pointer. |
The SyncronousNode objects represents the node in the synchronous graph, has a pointer to a state value in the values matrix, and a pointer to a state value in the states plus one matrix, to accomplish the synchrony when change the states values. And a pointers to other states in the matrix representing the edges structures.